name	fball
health	1
nolife  1
type	npc
hostile enemy obstacle
speed	15
noquake 1
falldie 1
subtype flydie
shadow	0

palette data/chars/misc/fball/fball.gif #1

anim idle
	loop	1
	offset     240 133
	bbox	0 0 0 0
	hitfx   	data/sounds/firehit.wav
	hitflash	fball1
	delay	2
#	 attack{#} 	{x}	{y}	{right}	{down}	{damage}	{power}	{block}	{noflash}	{pausetime}	{z}
	 attack9	265	157	31		47		15			1		1		0			0			15
	frame	data/chars/misc/fball/01.gif
	frame	data/chars/misc/empty.gif
	frame	data/chars/misc/fball/02.gif
	frame	data/chars/misc/empty.gif
	frame	data/chars/misc/fball/03.gif
	frame	data/chars/misc/empty.gif
	
anim fall
	loop	0
	delay   2
	offset	30 30
	frame	data/chars/misc/empty.gif
	frame	data/chars/misc/empty.gif
	frame	data/chars/misc/empty.gif

anim death
	loop	0
	delay   2
	offset	30 30
	frame	data/chars/misc/empty.gif
	frame	data/chars/misc/empty.gif
	frame	data/chars/misc/empty.gif



