name	sword
health	1
nolife  1
type	npc
hostile enemy obstacle
nomove 1
speed	0
noquake 1
falldie 1
subtype flydie
shadow	0
remove 0

anim idle
	loop	0
	 offset     240 133
	bbox	0 0 0 0
	hitfx   	data/sounds/hit3.wav
	hitflash	flash

	sound		data/sounds/att2.wav
	delay	2
	attack2  240 138 43 66 2 1 0 0 0 15
	move 10
	frame	data/chars/misc/sword/01.gif
	frame	data/chars/misc/sword/01.gif
	move 9
	frame	data/chars/misc/sword/01.gif
	frame	data/chars/misc/sword/01.gif

	move 8
	frame	data/chars/misc/sword/02.gif
	frame	data/chars/misc/sword/02.gif
	move 7
	frame	data/chars/misc/sword/02.gif
	frame	data/chars/misc/sword/02.gif

	move 6
	frame	data/chars/misc/sword/03.gif
	frame	data/chars/misc/sword/03.gif
	move 5
	frame	data/chars/misc/sword/03.gif
	frame	data/chars/misc/sword/03.gif

	move 4
	frame	data/chars/misc/sword/04.gif
	frame	data/chars/misc/sword/04.gif
	move 3
	frame	data/chars/misc/sword/04.gif
	frame	data/chars/misc/sword/04.gif

	sound		data/sounds/att2.wav
	move 2
	frame	data/chars/misc/sword/01.gif
	frame	data/chars/misc/sword/01.gif
	move 1
	frame	data/chars/misc/sword/01.gif
	frame	data/chars/misc/sword/01.gif

	move 0
	frame	data/chars/misc/sword/02.gif
	frame	data/chars/misc/sword/02.gif
	move -1
	frame	data/chars/misc/sword/02.gif
	frame	data/chars/misc/sword/02.gif

	move -2
	frame	data/chars/misc/sword/03.gif
	frame	data/chars/misc/sword/03.gif
	move -3
	frame	data/chars/misc/sword/03.gif
	frame	data/chars/misc/sword/03.gif

	move -4
	frame	data/chars/misc/sword/04.gif
	frame	data/chars/misc/sword/04.gif
	move -5
	frame	data/chars/misc/sword/04.gif
	frame	data/chars/misc/sword/04.gif

	sound		data/sounds/att2.wav
	move -6
	frame	data/chars/misc/sword/01.gif
	frame	data/chars/misc/sword/01.gif
	move -7
	frame	data/chars/misc/sword/01.gif
	frame	data/chars/misc/sword/01.gif

	move -8
	frame	data/chars/misc/sword/02.gif
	frame	data/chars/misc/sword/02.gif
	move -9
	frame	data/chars/misc/sword/02.gif
	frame	data/chars/misc/sword/02.gif

	delay	2
	move -10
	attack2  0 0 0 0 0 0 0 0 0
	frame	data/chars/misc/sword/03.gif
	frame	data/chars/misc/empty.gif
	frame	data/chars/misc/sword/04.gif
	frame	data/chars/misc/empty.gif
	
anim fall
	loop	0
	delay   2
	offset	30 30
	frame	data/chars/misc/empty.gif
	frame	data/chars/misc/empty.gif
	frame	data/chars/misc/empty.gif

anim death
	loop	0
	delay   2
	offset	30 30
	frame	data/chars/misc/empty.gif
	frame	data/chars/misc/empty.gif
	frame	data/chars/misc/empty.gif



