# Hit flash

name	Guard
type	none
shadow	0
setlayer 1000
toflip 1

palette data/chars/misc/guard/guard.gif #1

anim idle
	loop	0
	delay	1
	 offset     9240 9204
	frame	data/chars/misc/guard/01.gif
	delay	4
	 offset     240 204
	frame	data/chars/misc/guard/01.gif
	frame	data/chars/misc/empty.gif
	frame	data/chars/misc/guard/02.gif
	frame	data/chars/misc/empty.gif
	frame	data/chars/misc/guard/03.gif
	frame	data/chars/misc/empty.gif
	frame	data/chars/misc/empty.gif


