name	credits
health	10
speed	5
type	enemy
nomove 1 1
nolife 1
nodrop	1
cantgrab 1
noquake	1
death 1
nodieblink 2
lifespan 93
setlayer 100

anim spawn
#	flipframe 0
	loop	1
	bbox    	0 0 0 0
	offset     240 332
	
	movea 1
	delay	4
	frame	data/scenes/credits/credits.gif
	
anim idle
	delay	15
	offset	42 65
	bbox	35 27 20 40
        frame	data/chars/misc/empty.gif
anim walk
	delay	15
	offset	42 65
	bbox	35 27 20 40
        frame	data/chars/misc/empty.gif
anim pain
	delay	15
	offset	42 65
	bbox	35 27 20 40
        frame	data/chars/misc/empty.gif
anim fall
        delay	15
	offset	42 65
	bbox	35 27 20 40
        frame	data/chars/misc/empty.gif
anim rise
        delay	15
	offset	42 65
	bbox	35 27 20 40
        frame	data/chars/misc/empty.gif
anim death
        delay	330
	offset	42 65
	bbox	35 27 20 40
        frame	data/chars/misc/empty.gif

	delay   5
	move 1000
	frame	data/chars/misc/empty.gif
	frame	data/chars/misc/empty.gif
	frame	data/chars/misc/empty.gif
	frame	data/chars/misc/empty.gif
	frame	data/chars/misc/empty.gif
	frame	data/chars/misc/empty.gif
	frame	data/chars/misc/empty.gif
	frame	data/chars/misc/empty.gif
	frame	data/chars/misc/empty.gif
	frame	data/chars/misc/empty.gif



