name	sel02
health	1
type	none
#gfxshadow	1
nolife	1
falldie	1
nodieblink	1
noatflash	1
setlayer -1

anim idle
	loop	1
	 offset     240 133
	bbox	0 0 0 0
	delay	12
#	sound		data/sounds/go.wav
	frame	data/chars/misc/select/01.gif
	frame	data/chars/misc/select/03.gif
	frame	data/chars/misc/select/01.gif
	frame	data/chars/misc/empty.gif
#	sound		data/sounds/go.wav
	frame	data/chars/misc/select/01.gif
	frame	data/chars/misc/select/03.gif
	frame	data/chars/misc/select/01.gif
	frame	data/chars/misc/empty.gif
#	sound		data/sounds/go.wav
	frame	data/chars/misc/select/01.gif
	frame	data/chars/misc/select/03.gif
	frame	data/chars/misc/select/01.gif
	delay	50
	frame	data/chars/misc/empty.gif


anim walk
	loop	1
	 offset     240 133
	bbox	0 0 0 0
	delay	16
#	sound		data/sounds/go.wav
	frame	data/chars/misc/select/01.gif
	frame	data/chars/misc/select/03.gif
	frame	data/chars/misc/select/01.gif
	frame	data/chars/misc/empty.gif
#	sound		data/sounds/go.wav
	frame	data/chars/misc/select/01.gif
	frame	data/chars/misc/select/03.gif
	frame	data/chars/misc/select/01.gif
	frame	data/chars/misc/empty.gif
#	sound		data/sounds/go.wav
	frame	data/chars/misc/select/01.gif
	frame	data/chars/misc/select/03.gif
	frame	data/chars/misc/select/01.gif
	delay	50
	frame	data/chars/misc/empty.gif
	
anim fall
	loop	0
	delay   2
	offset	30 30
	frame	data/chars/misc/empty.gif
	frame	data/chars/misc/empty.gif
	frame	data/chars/misc/empty.gif

anim death
	loop	0
	delay   2
	offset	30 30
	frame	data/chars/misc/empty.gif
	frame	data/chars/misc/empty.gif
	frame	data/chars/misc/empty.gif



