music			data/music/STAGE2.BOR
bossmusic		data/music/BOSS01.BOR

background		data/bgs/ROAD1/back.gif

#bglayer		data/bgs/ROAD1/n03.gif 0.3 0 0 0 0 0 999999 1 1 0 0 0 0 0 1
#bglayer		data/bgs/ROAD1/n02.gif 0.2 0 0 0 0 0 999999 1 1 0 0 0 0 0 1
#bglayer		data/bgs/ROAD1/n01.gif 0.1 0 0 0 0 0 999999 1 1 0 0 0 0 0 1   

panel			data/bgs/ROAD1/panel.gif

frontpanel		data/bgs/ROAD1/f01.gif 
bgspeed 35 0
rock 3

order			a

#bgspeed		0 	

#blocked 1

#loadingbg DATA\BGS\TRAINING\LOADING.GIF 1 113 205 91 2000 2000 0

type			0
settime		99
notime		0
#noslow		1
stagenumber		2

spawn1  100 40 200
spawn2  110 50 200
spawn3  100 60 200
spawn4  110 70 200

#direction		both

wall    -15 245 5 5 40 140 158 358

wall    300 245 5 105 40 140 158 358

#-------intro

spawn   intro
map	  0
coords  240 332
at      0

#-------intro


#-------1

Group 2 2
at 0

wait
at      0

#-------wagon

spawn   wagon
map	  0
health  1
coords  240 145
at      0

#-------wagon

spawn   orc
map	  0
health  50
coords  300 130
at      0

spawn   henin
map	  1
health  75
coords  250 140
at      0

spawn   claw
map	  1
health  75
flip	1
coords  100 140
at      0

spawn   henin
map	  0
health  50
coords  270 130
at      0

spawn   orc
map	  1
health  75
coords  270 140
at      0

spawn   orc
map	  1
health  75
coords  250 140
at 0

spawn   amaz
map	  1
health  75
flip	1
coords  100 140
at 0

spawn   claw
map	  0
health  50
coords  270 130
at 0

spawn   amaz
map	  0
health  50
coords  300 130
at 0

spawn   amaz
map	  1
health  75
coords  250 140
at 0

spawn   long
map	  1
health  75
flip	1
coords  100 140
at 0

spawn   henin
map	  0
health  50
coords  270 130
at 0

spawn   claw
map	  1
health  75
coords  270 140
at 0

#-------3






